Back to all games
Mastermind
LogicCrack the colour code in ten guesses.
Mastermind is a code-breaking game where one player (or the computer) sets a hidden sequence of coloured pegs, and the other tries to deduce it from limited guesses, receiving feedback after each. Commercialised in 1970 by Invicta Plastics, it remains a textbook example of constraint propagation.
Original ruleset
The classicModern variants
ReimaginedOther games you might like
Sudoku
The logic grid that became a global obsession.
2048
Swipe, merge, double — until you can't.
Minesweeper
The grid that taught a generation to count.
Tetris
Seven shapes, infinite descent.
15-Puzzle
Fifteen tiles, one empty space, infinite headaches.
Sokoban
Push every box onto a target. No pulling allowed.